- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
Patent holdings for IPC class A63F 13/65
Total number of patents in this class: 1074
10-year publication summary
72
|
103
|
132
|
143
|
178
|
162
|
159
|
155
|
140
|
45
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5162 |
52 |
Niantic, Inc. | 246 |
42 |
Blue Goji LLC | 98 |
30 |
LEGO A/S | 479 |
30 |
Disney Enterprises, Inc. | 6012 |
26 |
Microsoft Technology Licensing, LLC | 51439 |
25 |
Sony Interactive Entertainment LLC | 1946 |
21 |
Activision Publishing, Inc. | 701 |
20 |
Sony Corporation | 32931 |
18 |
Nant Holdings IP, LLC | 659 |
18 |
Nike, Inc. | 13075 |
17 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
16 |
Nintendo Co., Ltd. | 3001 |
14 |
Electronic Arts Inc. | 1690 |
14 |
Zynga Inc. | 803 |
14 |
Universal City Studios LLC | 2218 |
13 |
International Business Machines Corporation | 60644 |
12 |
DWANGO Co., Ltd. | 225 |
12 |
Konami Digital Entertainment Co., Ltd. | 1833 |
12 |
Magic Leap, Inc. | 3028 |
12 |
Other owners | 656 |